An immutable object is one whose state cannot be changed after construction. All the beauty in these objects is that they are simple and safe. In multi-threaded applications all concurrency issues boil down to coordinating access to mutable state. The less mutable state, the easier it is to ensure thread safety. That’s why you should always consider making your objects immutable whenever it is feasible. Creating an immutable type is not a complex process, but you should follow a handful of rules to stay away from pitfalls it definitely implies.